Idle Heroes Flame Shrine Guide & Strategies
With these new features, you can: Join a Guild or form your own to team up against the forces of evil Chat with your Guild members with adorable emotes Contribute Masks to unlock powerful Guild Buffs and earn Sigil Resins Unlock Sigils to enhance your Masks with almighty Sigil effects Activate 5-orb chains to trigger Sigils Not all heroes wear capes.
Some wear masks! Developed and published by Appxplore iCandy , Masketeers is an idle role-playing game with a unique orb-based battle system. As heroes battle enemies, you will have to tap on orbs that appear on the bottom of the screen. Unlock new skills to combine orbs if you want to deal massive damage to enemies. On your wraith-slashing adventure, you will discover new mask-wearing heroes who will join your team to fight the wraiths. You will also unearth rare masks and runes, which can be equipped to heroes.
You can also equip runes to take advantage of various buffs and stats boost during combat. You will also come across guardians and relics that will grant perma-stats boost to heroes. Note: The game is in early access. Download Masketeers: Idle Has Fallen now.
However, all progress will reset upon the end of the early access period. Getting Started Your goal is to help masketeers, fearless magical mask-wearing heroes, defeat the hellish wraiths.
To charge up his attacks, you will have to tap on orbs that appear on the bottom of the screen. When you tap on an orb to activate it, your hero deals more damage to enemies, thereby defeating them faster. Orbs keep stacking up in the orb bar at the bottom of the screen. Tap on them to expedite sending all wraiths back to hell. When the gauge is full, the ultimate symbol appears on the bottom of the screen. Tap on an ultimate to activate it. Each hero has a unique Ultimate that provides buffs either to the hero himself or his allies.
A new page will open displaying the talent tree and the ultimate gauge on the bottom of the page. Tap on the ultimate symbol on the extreme right side of the page. A defeated enemy drops sparks, which is the in-game currency. These sparks can be used to level up a hero. Fill the level gauge of a hero to level him up. It will be easy to fill the gauge to level up in the beginning, but at higher levels, you will need a lot more sparks for upgrades.
Leveling up a hero increases his HP, damage and other stats. As you advance through stages, an upgraded hero will be more effective against higher level bosses and enemies, so you should level up a hero more often.
Each stage consists of 10 waves of enemies. Your current stage is mentioned on the top-right corner of the screen. After you defeat the 10th wave of enemies, a boss appears. Defeat it and you will advance to the next stage. Reach stage milestones to unlock new Masketeer and masks, runes, new game features. You can check the next stage milestone by tapping on the pin symbol on the top-left corner of the screen. Defeat it before the timer reaches zero.
You will notice that the environment turns gray when you fail to defeat a boss. You can always come back to fight it again. Level up heroes, unlock new talents, and do not use ultimates until to meet the tough boss again.
When you are ready, tap the sword icon red background just below the stage count on the top-right corner of the screen to begin your battle against the boss wraith. Tap on the swords symbol on the top of the screen to fight boss again Heroes keep fighting deadly Wraiths even when you are not playing. Once you get back in the game, you can claim offline sparks dropped by defeated enemies. Watch an ad to double all idle earnings. Now that you know how to play Masketeers: Idle Has Fallen, lets learn a few tips and strategies to make your heroes more powerful and defeat stronger enemies.
These points can be used to learn a new talent. Each hero has a unique talent tree. The amount of talent points collected so far is displayed in the middle of the talent tree.
Learning a talent can boost stats such as health and damage, or sub-stats such as attack speed, critical chance etc. New talent provides greater perks that will allow a hero unlock his full potential. If a talent is locked, then you will have to reach a particular hero level to unlock it and only then you can use points to learn it.
But did you know that you can combine two or more orbs to deal a lot of damage to wraiths? Once you do this, you will see two or more orbs being chained together when they are placed next to each other. Tap on them to unleash greater damage to enemies. To unlock an orb skill, a masketeer has to reach a certain level. Tap on the mask symbol on the bottom of the screen. This brings up the hero level-up screen. You will see a list of orb skills and the level in which they will be unlocked.
In the above screenshot, I have already unlocked four orb skills for Caine. The fifth orb skill will be unlocked when Caine reaches level You can see the damage dealt by the fourth skill, Keen Edge IV. When this happens, I quickly tap on them and Caine attacks with a great force to vanquish enemies. The first two orb skills double and triple chain skills can be unlocked pretty quickly for all heroes. Just make sure you level up each hero in your team and reach the required levels to unlock them.
Tip: When you activate an orb chain of four or higher, a special orb spawns on the screen. This special orb will bring unique benefits, such as spawning bonus orbs, granting extra sparks and more.
When you unlock the second orb skill, you can string three orbs of the same type to deal massive damage to enemies. Tap the odd red orb between those light green orbs to combine green orbs Since randomly generated orbs are pushed out on the bottom bar, you will have to make sure similar-looking or similar-colored orbs are placed together to deal max damage to enemies. What you can do is wait for a few seconds so that several orbs line up in the bottom bar.
Now tap on the odd orb that appears between two orbs of the same type. This way you can fuse orbs and then tap on them to deal great damage to enemies. Once you unlock more orb skills, you can try the above strategy to chain more orbs together.
Time Your Ultimates Every time you activate an orb, the ultimate gauge fills up a bit. When the gauge is full, an ultimate is available in the orb bar. Tapping on an ultimate will activate it. To know more about Ultimates, read the Getting Started section However, you should wait for the right time to activate an ultimate.
Equip Runes to your Heroes Reach stage 8 to unlock runes. They grant various boosts to a hero when equipped to an empty slot. You will obtain a free rune when you reach stage 8. You can also obtain runes from wooden chests. A wooden chest is freely available every 8 hours. Check the runes section on the lower-right corner of the screen To equip a rune to a hero, tap on the mask symbol on the bottom of the screen.
This means that there is a run available to be equipped to the hero. You can equip up to three runes to a character. Look out for Special Wraiths Special wraiths appear every once in a while, but they appear randomly. These wraiths wear special masks and look different from common wraiths. Some masks also boost sub-stats such as attack speed and critical damage.
Reach stage 12 to unlock masks. You will also receive a rare mask, which can be equipped to your first hero, Caine. It is located just beside runes. Tap on the new mask in your collection. Equip rare masks to your hero The game lets you compare the advantages by placing both old and new masks side-by-side. The main bonus can be seen just below a mask Example — x1. The rarer the mask, the more sub-stats it has. You can check the matching rune on the top-left corner of the mask card on the side-by-side comparison screen.
For example, if you have equipped a green rune to your hero and the new mask also has a green rune requirement for a bonus, you will activate that bonus.
You will also receive a wisp core in this stage. To hatch a wisp from a core, tap on the green tab with a cute wisp symbol on the bottom of the battle screen.
Once a wisp is hatched, tap on it to equip it. The wisp will hover over your heroes. They will appear along with other orbs in the bar.
Monsters (Pets) Guide + Tier List (2019 Update)
When you complete quests, the wish bar will gradually fill up, and add it fills, you will be able to tap the icons in the car in order to collect rewards. The last notch on the bar will contain a Wish coin. Once you earn one of these, go to the Wish area to make a wish for a rare piece of equipment off your choice. The best way to handle this is to pick your weakest equipment slot and make the wish.
Until then, the icon has a lock next to it. You will be able to send your pets on an adventure from this area. The first thing that you can do is to pick the rarity from the map. So this can be either rare, epic, or legendary. The more rare the quest is, the longer that it will take, but the better your rewards will be. You also need more pets unlocked in the manual to be abuse to go on the rare quests. These stones apply to the equipment slots, not just individual pieces of equipment.
If there is a gem available to inlay, then you will be able to put it into your pieces of equipment. If not, then you can win gems from various levels and stages. Hero Hill Totem Pole The totem pole is on the far lower left side of the camp area. There is no hint given to what it is or what the point of it is when you tap it. All that happens when you tap it is that a pop up indicates that something is about to happen.
At least until you unlock the Arena. At that point, this becomes Hero Hill. Go here and things such as Hero Generation and Hero Rewards will open. Essentially, your Hero team will be compared to all others on the server. Every seven days, your Hero reward will be calculated depending on how your team reeks against the others on your server.
The higher your percentile, the bigger your rewards will be. Instead, they unlock after you train and research your outer to a very high level. You will also be able to draw more pet skills. You can unlock both passive skill and active skill as time goes on and as you gain experience levels and upgrade your pets. The active skills will allow your pet to do different types of moves. The passive skills will enable different buffs to your pet.
Craft Gear When your storage gets pull, you can go and smelt your gear. Once you do, you can earn tons of gear shards. RAID: Shadow Legends - November Promo Codes At first, you have nothing that you can do with them, but as time hits further on, you will be able to go to the craft gear menu from the equipment screen.
One you go, you will be able to craft gear in order to equip it. The more that you smelt, the more equipment that you will be able to craft.
Idle Heroes Monsters (Pets) Guide + Tier List (2019 Update)
However, the heal is percentage based meaning that it does not heal much on heroes that are low level but automatically becomes stronger as your heroes does. The Armor and Block given from the Auras together with the Armor from the Special Attack makes your team become very sturdy. This is particularly helpful when fighting through the late stages of Guild Raids where the bosses often kill you within the first few rounds.
During the absolute late game fully enabled team the Deer is the best Monster for PvP as well. However, it comes with a solid chance to CC which can turn the battle to your favor. The associated Holy Damage buff does not rely on a specific debuff on the enemy.
Almost identical to the Wolf. The only difference is the buffs provided from the auras and having synergy with poison instead of bleed. It does not benefit any DoT damage related to the Active Skill. Thus, making Skill Damage inferior to Armor Break. If you have a specific team composition that is synergistic with the Snake it is obviously the preferable choice.
Thus, fairly difficult to create a team composition around. Grants 4 allies 50 Energy. The Fox is a relatively flexible Monster. It is not as good as the stun provided from the Dragon, but it does have a slightly higher chance. The energy can allow your heroes to fire off their Active Skill 1 round faster than usual.
Get that attack power as high as possible. Dolphins or Whales If you are a whale with enough Stellar Shards to max multiple heroes I am assuming that you have have no issues building the perfect team. For five Energy Burners you can refresh the enemy team and change it to a different one. Each Planet has a set amount of teams it will infinitely rotate through no matter how many times you refresh.
The team compositions also seem to be chosen from a specific list of teams, so the heroes are not just chosen completely randomly. Enemy heroes to look for: Russell: Russell is the hero to look for.
You want to be fighting Russell every chance you get. Consider a double Russell composition a treat because that should be an easy win.
Idle Heroes – Tier List Best Characters
Russell is a great enemy to encounter as he has low HP and high attack. This means Tix can possibly steal from his high attack value and then easily dispose of him with his low HP. Russell also does nothing turn one generally as he leaps into the air giving your team time to breath.
Drake: Drake is also very fragile and easy to kill. Sherlock: Sherlock is not very threatening in this mode. HP swapping is really not that threatening either.
Idle Heroes Tier List 2021: Hero Tier List(November 2021)
Healing compositions: You can lean on Amen-Ra to counter heavy healing compositions that use multiples of the following: Aida, Belrain, Ignis, and Amen-Ra if you see them. Enemy heroes to avoid: Garuda: She will be the bane of your existence in this mode. Her tool kit is way too powerful in this mode.
She has huge survivability while also gaining damage reduction with her feathers. Her active does immense damage. She heals herself as your heroes die off.
Carrie: While not as threatening as Garuda, Carries are a huge pain.
Almost A Hero — most general guide
They cannot heal thankfully, but they do revive. They also have a very strong attack power and they are obnoxious because they drain your Tix energy that you worked so hard to cultivate. Carries and Garudas are everywhere in this mode.
Many times it will be hard to avoid even one of them much less both. Always opt to avoid Garuda over Carrie. Carrie is annoying, but Garuda is flat out unfair and frustrating. The game will then automatically smash you to the first Stage of the furthest Tier you have progressed to. It will smash every Planet on the way there and give you any Protection Signets you earned along the way. Thusly, the Protection Signets given to you is not a set amount each time The Vortex opens.
The most important thing of note concerning the radiation that affects your team negatively in battle is that the radiation effects that impact your teams attack power only occurs on the first four Stages VI, V, IV, and III. All of the other radiation effects either apply to weaken your HP or add a random crowd control effect to your team at the end of each round.
Crowd control effects are all painful in their own way, but they can be overcome with a good random outcome through persistence.
A good litmus test for determining if you can beat a specific Tier is by seeing if you can get through the first two Stages of the Tier without using any Protection Signets. It is good to save some Protection Signets for the last two Stages I and II as well, just in case you run into a really tough team composition and you need to cut through the random outcomes and increase your odds of winning by diminishing the chance of the being affected by crowd control effects.
What you are specifically looking for is radiation protection for the shadow faction. If the Tier you are on is difficult, you need Tix to be at full attack power. Your heroes will go first in order of their speed from highest to lowest and then the enemy team will do the same after. This allows you to setup exactly how your first turn will play out every time you start a battle which is a major advantage, so use it!
Managing your heroes speed is important. You want all of your buff, debuff, and energy feed heroes to go before your damage dealers go off.